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What Skills Can Animal Companions Have 5e Revised

Animal Companion.jpg

An animal companion is different from a normal animal of its kind in many ways. The companion is treated as a magical fauna, not an animate being, for the purpose of all effects that depend on its blazon (though it retains an creature's Hard disk drive, base of operations set on bonus, saves, skill points, and feats). It is superior to a normal animal of its kind and has special powers, as described below.

Fauna Companions

An creature companion selected from the following list: badger, camel, dire rat, dog, riding dog, hawkeye, hawk, horse (light or heavy), owl, pony, serpent (Small or Medium viper), or wolf.

If the campaign takes place wholly or partly in an aquatic environment, the following creatures are besides available: porpoise, shark (Medium), and squid. This animal is a loyal companion that accompanies the druid on her adventures as appropriate for its kind.

If a druid releases her companion from service, she may gain a new ane by performing a ceremony requiring 24 uninterrupted hours of prayer. This ceremony can besides replace an animal companion that has perished.

Animal Companion Basics

Animal Companion Table.png

Use the base statistics for a creature of the companion'south kind, as given in the Monster Manual, but make the following changes.

Grade Level

The character'due south class level. The class levels stack with levels of whatsoever other classes that are entitled to an beast companion for the purpose of determining the companion's abilities and the culling lists available to the graphic symbol.

Bonus Hard disk drive

Extra eight-sided (d8) Hit Dice, each of which gains a Constitution modifier, as normal. Remember that actress Hit Die improve the animal companion'south base assail and base save bonuses. An creature companion'southward base attack bonus is the same as that of a druid of a level equal to the fauna'southward HD. An brute companion has skilful Fortitude and Reflex saves (care for it as a grapheme whose level equals the animal'southward HD). An fauna companion gains additional skill points and feats for bonus HD every bit normal for advancing a monster's Striking Dice.

Natural Armor Adj.

The number noted here is an comeback to the animal companion's existing natural armor bonus.

Str/Dex Adj.

Add this value to the animal companion's Strength and Dexterity scores.

Bonus Tricks

The value given in this column is the total number of "bonus" tricks that the animal knows in improver to any that the druid might choose to teach it (see the Handle Animal skill). These bonus tricks don't require whatever training time or Handle Animal checks, and they don't count against the normal limit of tricks known by the fauna. The druid selects these bonus tricks, and once selected, they can't be changed.

Link (Ex)

A druid tin handle her animal companion as a free action, or push it as a motility action, even if she doesn't have whatsoever ranks in the Handle Animal skill. The druid gains a +four circumstance bonus on all wild empathy checks and Handle Brute checks fabricated regarding an animal companion.

At the druid'southward option, she may have any spell (but not any spell-like ability) she casts upon herself likewise affect her animal companion. The brute companion must be within five feet of her at the time of casting to receive the benefit. If the spell or result has a duration other than instantaneous, it stops affecting the animal companion if the companion moves farther than v anxiety abroad and will not affect the brute again, even if it returns to the druid earlier the duration expires.

Additionally, the druid may bandage a spell with a target of "You" on her beast companion (every bit a touch range spell) instead of on herself. A druid and her animal companion can share spells fifty-fifty if the spells normally do non affect creatures of the companion's type (animal).

Evasion (Ex)

If an beast companion is subjected to an attack that normally allows a Reflex saving throw for half damage, information technology takes no damage if it makes a successful saving throw.

Devotion (Ex)

An animal companion gains a +iv morale bonus on Volition saves against enchantment spells and effects.

Multiattack

An beast companion gains Multiattack equally a bonus feat if it has three or more natural attacks and does non already take that feat. If information technology does not take the requisite 3 or more than natural attacks, the fauna companion instead gains a second attack with its primary natural weapon, albeit at a -5 penalty.

Improved Evasion (Ex)

When subjected to an attack that usually allows a Reflex saving throw for one-half impairment, an animate being companion takes no damage if information technology makes a successful saving throw and only half damage if the saving throw fails.

Alternative Animal Companions

A druid of sufficiently loftier level can select her animal companion from i of the post-obit lists, applying the indicated adjustment to the druid's level (in parentheses) for purposes of determining the companion's characteristics and special abilities.

fourth Level or Higher (Level -3)

iv+ Level Animal Companions
(Level -three)
  • Ape (animal)
  • Comport, black (fauna)
  • Bison (creature)
  • Boar (animal)
  • Cheetah (animal)
  • Crocodile (animal)ane
  • Dire badger
  • Dire bat
  • Dire weasel
  • Leopard (creature)
  • Lizard, monitor (animal)
  • Shark, Large1 (animate being)
  • Serpent, constrictor (creature)
  • Snake, Large viper (animal)
  • Wolverine (animal)

seventh Level or Higher (Level -half-dozen)

seven+ Level Animal Companions
(Level -6)
  • Bear, brown (animal)
  • Dire wolverine
  • Crocodile, giant (animate being)
  • Deinonychus (dinosaur)
  • Dire ape
  • Dire boar
  • Dire wolf
  • Elasmosaurus1 (dinosaur)
  • Lion (fauna)
  • Rhino (fauna)
  • Snake, Huge viper (animal)
  • Tiger (animal)

10th Level or Higher (Level -ix)

10+ Level Creature Companions
(Level -nine)
  • Bear, polar (animal)
  • Dire lion
  • Megaraptor (dinosaur)
  • Shark, Huge (animal)
  • Ophidian, giant constrictor (fauna)
  • Whale, orca (animal)

13th Level or Higher (Level -12)

13+ Level Animal Companions
(Level -12)
  • Dire bear
  • Elephant (animal)
  • Octopus, giant (animal)

16th Level or Higher (Level -15)

xvi+ Level Brute Companions
(Level -fifteen)
  • Dire shark
  • Dire tiger
  • Squid, giant (animal)
  • Triceratops (dinosaur)
  • Tyrannosaurus (dinosaur)

Classes with Animal Companions

Source: https://triplecrit.fandom.com/wiki/Animal_Companions

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